216 issues found

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I've been in touch with the troubleshooters who advised that this functionality was set by design because of visemes conflicts or some other mumbo jumbo. That doesn't make any sense to me. I should be able to copy a simple sound attached to a character, like birds chirping, to another character...More
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Submitted by trevorama

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Hi, here is a suggestion of a useful feature to add to Iclone.
In Unreal Engine, we can easily snap a 3D model to the ground by using a shortcut. Surprisingly, there is not such a feature in Iclone wich is a must have for a 3D program.
Actually, we have to eyeball it wich is not precise at...More
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Submitted by kamehasutraa

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Hi, here is a suggestion of a useful feature to add to Iclone.
In Unreal Engine, we can easily rotate any 3D object using a specific angle using the mouse wich is great to rotate those objects at 45°, 90° or 180° easily. Surprisingly, there is not such a feature in Iclone wich is a must have...More
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Submitted by kamehasutraa

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I mainly use iclone but I also experiment with other software and found one that has some features that I think would greatly improve Iclone's use for mocap and gamifying animations.
Below is a video that shows some of the features that a software I have messed around with has.
The autoposing...More
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Submitted by darkoliberati

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Hi,
I'd really like a realtime mode, basically a permanent preview, where I can
1) Use live face w/motion live...More
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Submitted by rcleven

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Camera mesh representation in the scene is great while working but it would be helpful to exclude them when rendering. I cant think of much scenarios when you would want them to be visible but in that case It could be an option in the render settings while not rendering them would be the default...More
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Submitted by martin.mejzlik

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Motion blur is visible when scrubbing through the animation, but when I stop on a frame it goes away, and it does not render out if I render a single frame.
It works correctly if I render a frame sequence or video, but I would like to be able to see what I am going to get in the preview window...More
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Submitted by TimTing

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We really need the possibility to use the ‘look at’ feature not only with objects moving in iclone but also objects that are moving around in UE. Realtime. So please make the pipeline 2-way. This would be a game changer....More
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Submitted by Holger.Schwedt

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Curve edtitor window is uneccessarily large for all functions to be visible and screen space is used ineffectively, this is most evident when Curve editor window is docked to either side of the main window and some functions can't be reached
My feature request revolves around making the topmost...More
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Submitted by doubblesixx

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Genitalia for characters should be good as well, because on my busness i use taht to survive. And I have right to get this too. Freedom; we are not living in dictator ship era. I would like this software to be more heterogeneous, that there are tools to meet the needs. because it would be the...More
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Submitted by andreaperezgam
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