To have gentle physics effects is currently not possible for undersea life. With or without object gravity and having the gust frequency lower than .5 it still jerks the physics.. it's as if the physics needs curve presets options or have more than one gust frequency controllers to create...More
Since recent major updates to iClone 7 and Character Creator, the Avavtar Puppet Controller is not functioning in record mode. It will do everything it is supposed to do until you hit record button and want to move your character with a moving record timeline. Once you hit record it just freezes...More
I have an issue with Motion Plus files imported from Iclone 7 to CC3.4 to export to Unity I have simple repro steps 1-Open your character from CC to Iclone...More
Live link plugin no longer pushing animation through to Unreal Metahuman characters. To Recreate the issue Create Metahuman with all relevant components and blueprint setup....More
I have tried 2 different helmets with 3 different textures. I have tried it with the helmet attached to the avatar and I have tried it with the helmets linked to the avatar. What arrives in UE is not usable. The texture is messed up. Some normals get flipped. The face texture looks also...More
I made some shoes (short boots) using the correct technique, on a neutral base, in Blender, Zbrush and Substance Painter. The boots work perfectly in iClone and CC3. When I export my character to Unreal Engine (using the correct plugins), the surface of the boots are all messed up. I am guessing...More
The iGrass doesnt take the exact color of the texture It makes it darker in the bottom, even if i have both color options to white. See attachments...More