906 issues found

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I kept wondering why rendering takes so long almost over 1 minute to render a frame. I have a GTX 1080. Frames should be rendering to a minimum of 10 times faster, then I find out the 3D view is maxing the GPU at idle. It only takes up 1% when the Auxiliary light is on but if I redner with...More
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Bug
Submitted by Dragonskunk

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I have applied to a plane, a video as diffuse texture. In the viewport plays correct. But when I render it, the video doesnt appear! I tried with png sequence and video format, same result on both.
The video diffuse is only 1080x1080 mp4 in 30fps. (also tried it in 24 fps)
I cant send you...More
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Submitted by ahingel

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Removing a Perform motion that changes a character's position then reapplying the same motion no longer causes the character's position to change. Example:
1. Open iClone and load the base male avatar.
2. Apply the Mason persona....More
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Submitted by Hookflash

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I have an avatar and when setting his right hand to reach for a dummy on a gun, that works. But if I open up the details and set Reach Mode: Rotation (but not both) on, I get a blue spinny circle and a crash.
To reproduce:
Load the project....More
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Bug
Submitted by Steve_McGun

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The Auxiliary light causes all kinds of renders anomalies, things like flicker and strobe effects and looks horrible every time.
The Auxiliary light should be automatically disabled when rendering when Final Render is ticked.
Then the aux light should return to its previous mode after rendering...More
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Bug
Submitted by Dragonskunk

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When trying to run:
box = RLPy.RScene.FindObject(RLPy.EObjectType_Prop, "Box")
box_wt = box.WorldTransform()...More
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Submitted by The-any-Key

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def get_viseme_keys_from_model(model):
component=model.GetVisemeComponent()
key_time_list=component.GetVisemeKeyTimes()...More
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  •  957
Submitted by The-any-Key

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I have a script that uses GetVisemeKeys() and that ran fine in API 072. Have in API 073, I get an error.
Here is a snippet to illustrate this (before running, make sure there is at least one avatar is in the scene):
import RLPy...More
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Submitted by animagic
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