Consistent crash when setting a reach target to Reach Mode: Rotation
I have an avatar and when setting his right hand to reach for a dummy on a gun, that works. But if I open up the details and set Reach Mode: Rotation (but not both) on, I get a blue spinny circle and a crash.
To reproduce:
Load the project. Select the avatar. Edit his right hand reach target and point it to "Grip Dummy" on the glock17 prop. Open up the ... and set Reach Mode to Rotation Hit Ok Wait for crash
I've used your .reg files to turn on crash reporting and have zipped up the project, the crash dump and the log as instructed
I also get this problem. However, the rotate works fine for objects that stand alone. It crashes when the reach object is attached to another object and then the rotate/reach setting is checked.
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