906 issues found

1

Votes
Assigned
I should not be asked to save an iPorject file if I didn't do anything to the file once I saved it. Save an iPorject file. Quit iClone. Ask if I want to save same iProject before closing.
I decided to make an iProject from new. I saved all the props except the ones that could not be deleted...More
  •  5
  •  1003
Bug
Submitted by Dragonskunk

0

Votes
Released
Curve editor.
I can not synchronize the movements.
Do not enter the "point"....More
  •  0
  •  1003
Submitted by dogged2003

0

Votes
Released
With a non standard character when you swap it for a different non standard character all expressiveness values are at a 100% on the character even as the values on the face key panel expression values is correct.
To make the character match the values of the keyframes, I have click on every...More
  •  0
  •  1002
Bug
Submitted by Dragonskunk

0

Votes
Released
Using "Translucent" instead of "Alpha" causes severe checkerboard dropouts in the object when zooming into an object....More
  •  5
  •  1000
Bug
Submitted by DroneMaster

0

Votes
Assigned
Hello. I was busy animating in iClone when my Preview camera suddenly stopped working. Its like it has a keyframe because when I scroll through the timeline the preview window moves between two points, but its stuck there, I cant move it manually like i always do.
I tried restarting iclone...More
  •  5
  •  999
Bug
Submitted by linus10111

0

Votes
Released
Exporting a full character animation (MotionPlus for example) with a Look At constraint directly from iClone to any other software (including 3DXChange) will cause the eyes to remain looking up to the right....More
  •  0
  •  998
Submitted by alexesquer

0

Votes
Assigned
When using LIVE face with Iclone 7 in conjuntion with Unreal Live-link for a custom (non-standard) character, the body mesh deforms within Unreal while looking perfectly fine within Iclone 7.
Please find a link below for a video that illustrates this problem.
Rampa asked me to submit this...More
  •  2
  •  996
Submitted by mrjmwolff

0

Votes
Released
If I put 1 to 1800 as my total frames, when on frame 1, I play, it will stop following the playhead when frame 1639 appears in the visible range and the playhead just keeps playing out of view....More
  •  0
  •  996
Bug
Submitted by Dragonskunk

0

Votes
Active
Had been stable up to that point. Now, randomly crashes anytime whether going through menus, building scenes, or just generally loading avatars....More
  •  1
  •  996
Bug
Submitted by moosejaw45

0

Votes
Released
Since I updated to 7.7 IClone crashes when I mark a post effect in the timeline.
In general I experience increased crashes when working with the timeline and curve editor (memory can't be read - as per screenshot).
To replicate only a simple post effect needs to be created in a new scene and...More
  •  0
  •  995
Bug
Submitted by elMartino
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