I should not be asked to save an iPorject file if I didn't do anything to the file once I saved it. Save an iPorject file. Quit iClone. Ask if I want to save same iProject before closing. I decided to make an iProject from new. I saved all the props except the ones that could not be deleted...More
With a non standard character when you swap it for a different non standard character all expressiveness values are at a 100% on the character even as the values on the face key panel expression values is correct. To make the character match the values of the keyframes, I have click on every...More
Hello. I was busy animating in iClone when my Preview camera suddenly stopped working. Its like it has a keyframe because when I scroll through the timeline the preview window moves between two points, but its stuck there, I cant move it manually like i always do. I tried restarting iclone...More
Exporting a full character animation (MotionPlus for example) with a Look At constraint directly from iClone to any other software (including 3DXChange) will cause the eyes to remain looking up to the right....More
When using LIVE face with Iclone 7 in conjuntion with Unreal Live-link for a custom (non-standard) character, the body mesh deforms within Unreal while looking perfectly fine within Iclone 7. Please find a link below for a video that illustrates this problem. Rampa asked me to submit this...More
If I put 1 to 1800 as my total frames, when on frame 1, I play, it will stop following the playhead when frame 1639 appears in the visible range and the playhead just keeps playing out of view....More
Had been stable up to that point. Now, randomly crashes anytime whether going through menus, building scenes, or just generally loading avatars....More
Since I updated to 7.7 IClone crashes when I mark a post effect in the timeline. In general I experience increased crashes when working with the timeline and curve editor (memory can't be read - as per screenshot). To replicate only a simple post effect needs to be created in a new scene and...More