A lot of questions about the movements of actors. My series of questions and tickets. Let's make iClone the best! Why does "Modifying and Fixing Motions" disable "Align Actor Motion"?...More
Curve Editor "Frame" does not work if one value. If you select Transformation - Position X - Frame, the value is not positioned in the center. If you can not see it, you can not see it at all....More
To move the actor's root in sync with the movement. For convenient rotation of the actor at the end of the movement. For convenience of the further application of movements to the actor. https://www.youtube.com/edit?o=U&video_id=6SM5j-vqypc...More
Editor of curves. Add feature: select the whole curve and shift it by entering a digital value. There are situations when the settings do not work: Animation - Motion Setting Options - Align Actor Motion; Align to Actor Orientation; Reset Motion Root; Reset Motion Root Rotation....More
For example. I take the bear, apply the movement, I execute the menu item Sample Motion Clip, the traffic spoils. Video ( https://youtu.be/jukwlc1VEek ) and project file I attach. I ask you to correct the mistake....More
Hi, That would be great when hiding elements like Avatars or props etc.. to get a better playback speed, for the moment it seems like the computer continues to calculate polygons of hided elements. And,...More
I have selected the chic avatar, As a plain avatar script is available in the Modify Panel, When I load the Bow and arrows to the Chick, Script is not Available. I would like to have the Chick avatar Attack to giant rats, The turn and talk to other avatars of who she is. Also am I in the...More
I am reopening this issue (3586), because even though it is marked as "Solved", the problem still persists in the release version of 7.1. In Edit Motion Layer, we can now choose between IK and FK Mode. What I expect to happen is that the last selected mode (IK or FK) is remembered when I...More
Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props. With morphs you would have more control over props as oppose to baked perform actions or key-frame animation simply because 3-rd party apps (where morph are created)...More
When collecting all the actor's animations into MotionPlus all data is correctly saved (Animation, Facial Expression, ReachTo, ...) but eyeballs' animation is not....More