Right now to move an avatar you only have the ball with the three drag axis. This is VERY IMPRECISE and when trying to edit some animation it makes it almost impossible to tweak frames between to positions precisely! Everything about Iclone is almost perfect except this ugly Spot. If Iclone...More
The character's ribs(breasts) are springing, but the others are not.. So, abdominals and hips have problem, breasts are working correct. Also, iClone 6 has the same problem....More
I think mapping a camera view to a material could solve any reflection needs (with no artifacts) as well as be used for things like camera viewfinders....More
I posted this request in iClone 6 and I am re-iterating it for iClone 7. I think it would be nice to be able to assign a hotkey to the joints of an Iclone 7 Character. One think that I don't like about animating in Iclone is the fact that you have to keep selecting joints in the motion puppet...More
I put this in as a feature request for iClone 6, and I'm repeating this for iClone 7. The speed trees have got to be the single most useful plugin for scene creation in iClone, but planting the trees is tedious at best. This is because the function for distributing trees will only work on...More
Hey RL-Team what about the Idea to AUTOSAVE and VERSIONING iProjects in Iclone. Often we work on a project and many many modifications are made but with each save (STRG+S) we overwrite the actual version. Yes, we can do it under "SAVE AS" and type a number like xxx.iproject_V_001,xxx.iproject...More