577 issues found

1

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We can already hide things in our scenes but I think it would be great if we could have the option to unload actors, and props from the scene freeing up memory usage and load them back again. Much like hiding and unhiding.
The reason is that iclone becomes more and more sluggish with the...More
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Submitted by james_muia

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Hello RL,
I would suggest to evaluate, for a future release of the Curve Editor plug-in, the possibility to display the curves of multiple assets together.
This feature would make the life easy to accomplish several tasks, for example:...More
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Submitted by RobertoColombo

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1.Correct linear lighting & PBR
2. Deffered Shading
3.Better Shadow maps...More
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Submitted by Arbaz999

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I'd like to request that an oval shape be made available for Bokeh, to simulate anamorphic lens effects....More
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Submitted by benhairston

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Hello!
iClone is great! The forthcoming integration of popcornFXs will be great; however iClone is weak on water.
Why not implementing at least splashes?...More
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Submitted by Imsoft

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- It Would be nice to see wich state a prop on material have.... P = PBR or T = traditionell
- EXTREM SPEEDUP .....make all values scrollable by left mousebutton like many other Softwarepacks have like photoshop (fontsize) and so
- REAL WORLD SCALE is a must have to work exactly!!!!...More
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Submitted by 2IDs media:design

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Please add the ability to automatically set the playback/render range to match the length of the clip(s) in the timeline. I often work with looping animations and I constantly have to zoom in on the timeline and manually drag the start and stop flags to match the start and stop points of the...More
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Submitted by DeeEssW

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The character's ribs(breasts) are springing, but the others are not..
So, abdominals and hips have problem, breasts are working correct.
Also, iClone 6 has the same problem....More
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Submitted by RyderHS

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Currently, if using PBR materials, Iclone uses linear workflow. However upon export, there's no way to save in a format that continues this linear workflow, and all clips are output as SRGB.
For those of us wanting to use Iclone for professional animation, compositing and export, it is important...More
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Submitted by benhairston

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I posted this request in iClone 6 and I am re-iterating it for iClone 7.
I think it would be nice to be able to assign a hotkey to the joints of an Iclone 7 Character. One think that I don't like about animating in Iclone is the fact that you have to keep selecting joints in the motion puppet...More
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Submitted by will2power71
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