1660 issues found

0

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New "Save Material Plus" introduced in v7.3 saves ALL object materials amazingly fast, while legacy "Save Material" is still idling while saving a single material and is quite inefficient.
Unfortunately, "Material Plus" only works with unmodified mesh. If I wish to decimate an object with...More
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Submitted by 4u2ges

0

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Not sure whether it has already reported, anyway, I get the FPS indication in iClone viewer window always stuck at 0, even when I start an empty project (see attached picture).
Regards
Roberto...More
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Bug
Submitted by RobertoColombo

1

Votes
Active
If physical objects with physical collision change in size, the collision area should conform to the new size of the object.
greetings
gharry...More
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Submitted by GHarry

0

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https://theblog.adobe.com/adobe-pro-video-apps-now-support-prores-export-on-windows/?fbclid=IwAR30Ssfu9myTVK7m0mRZ-8_Xp9DwKvinoKtCqgDcQiQ9HaCPSQpdzZwauKg&mv=social&mv2=owned_social&scid=89f07f96-559d-40f4-8c85-38491d2e7691
With the new development that you ProRes is available on Windows now...More
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Submitted by philip.ohler

0

Votes
Assigned
Before release 7.3, the user could select multiple sub-props in the View Port (so the scene itself), by holding the Control key and then left-clicking each sub-prop that needed to be selected.
This is no longer possible in 7.3, because selecting a sub-prop in the View Port now requires a double...More
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Submitted by animagic

0

Votes
Closed
If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader.
This problem was already highlighted in issue#3899 (iClone7.1) but still persists in 7.3....More
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Submitted by Matt GH

6

Votes
Active
Please give us the option to see the undo/redo history, similar to other programs. This way, we know exactly what function is being undone, and we don't have to guess what steps were affected.
Something like this in the screenshot:
Also, here is the forum post where I suggested it, and people...More
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Submitted by dante1st

0

Votes
Assigned
Any time a glow map is used for a given object and the render exported as a PNG with transparent background, a halo would surround the object.
This is regardless of the object type or glow map used. See slide 1.
This behavior cannot be replicated in iClone 6. See slide 2....More
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Submitted by 4u2ges

1

Votes
Active
When using the Edit Motion Layer to do key frame animation, the locks to hold the hands and feet in a set location fail if the root bone is moved. The hands and feet move in arcs between the keys, returning to the proper location only at the keys. So in between keys, they move instead of remaining...More
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Submitted by Rampa

0

Votes
Released
Not sure at which point it got broken, but when iClone is closed and avatar is sent from CC2 or CC3, the iClone would open, but no avatar would be transferred. You need to click "Send character to iClone" button in CC once more to have it transfer....More
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Bug
Submitted by 4u2ges