There seems to be some kind of caching of where the reset location is for vertices. Take this shirt for example. I did the same thing on both of these items. I placed the character in a A Pose Open pose. Reset the items to an assessory and reset to its original shape.I then did the normal...More
Unreal 5.2 ML Deformer is impressive. I’d like a muscle deformation system and random pose generator to be used with Unreal Engine at some point....More
I notice I can make 3d from a frontal picture. This is super. However, how about those of us who wants to be accurate. Can Headshot allow for more accuracy by aligning front picture with left/right picture and 45 degree picture? This feature would allow for less adjustment and manual fixing...More
I don't know if this is an issue... but it is still very annoying. Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone). So far so good, however... if...More
i installed cc4 thru 'reallution hub' 8hr ago, and uninstalled 1 hr ago. and i reinstalled now because i'd like to try 'head shot', but cc4 trial expired notify. i am very beginner on cc4, i think it's my mistake check the try button in 'head shot' thinking 'head shot' is individual progrma...More
Hi, here is a suggestion of a useful feature to add to Character Creator. Actually, there is no way to see or compare multiple characters created to other ones. I always have scale issues when I import those characters into Unreal Engine and see how disproportionate they are one from each...More
Hello, I try to import combined character into my unreal project but the auto process character window stay indefinitly blocked at 30%. No problem with standard import but impossible with combine mesh/UV option. I use the 1.31 auto setup plugin....More