190 issues found

0

Votes
Not Reproducible
After exporting my character as an FBX, with the goal of designing and animating within Maya using the included rig and facial expression blendshapes, there is a weird bug with the head/face part of the geometry. The local, relative positions of all the vertices and faces snap to a location...More
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Submitted by seencapone

0

Votes
Released
I've been seeing this issues alot on different channel until I test it out by myself and also see the bugs.
Once the character imported into cc4 from Daz studio:
1. The eyelashes and character palm (or the whole hand) become white...More
  •  0
  •  523
Submitted by yayettah

1

Votes
Assigned
getting error:
"No applicable character profile was found. please browse for one or use character creator 4 to create one"
When i import mixamo fbx animation to my character...More
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  •  478
Submitted by _peterichards

7

Votes
Active
glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem
This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
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Submitted by DialogueTrainer

0

Votes
Not Reproducible
When i try to send a custom non standard character to zbrush it creates duplicates of some meshes
and it also splits the character in 2 sub tools
so it makes it a bit complicated to delete the duplicates and combine the subtools(that it also creates duplicates again) and send it to cc4 again...More
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Submitted by ahingel

1

Votes
Active
Hello
When 3DXchange is not around and discontinued, How are we supposed to rig and import morphs of quadrupeds (for instance from DAZ)????????
this is what I get from your support team....More
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Submitted by mirHadi

0

Votes
Not a Bug
To quickly replicate:
1. Load CC3+ Neutral base in CC4
2. Export to FBX (I use Blender profile)...More
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Submitted by 4u2ges

0

Votes
Not a Bug
Hi,
The FBX export Character Clothed main UI button calls the export function From CC3 and Create .fbxkey files. The FBX export functionality works properly when using the File->Export-FBX Menu. Also, the CC4 documentation page show show the export options of CC3 and not CC4, there are missing...More
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Submitted by User1278365123

0

Votes
Released
Hi, now that Genesis 9 is out, I would love to see support to import Genesis 9 characters using the Transformer Function.
Thanks :)...More
  •  0
  •  412
Submitted by wintoons

0

Votes
Not Reproducible
I cannot export FBX for any character except for the "Talking Kevin" project. All other characters fail. I can export as an OBJ but that is unhelpful in my line of work. I talked to tech support and did all the things i was asked to do and it still failed then they suggested i download the...More
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  •  408
Submitted by masterdmn8
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