When you import an OBJ that you have modeled around an CC3 imported figure, when you import it into CC3, it doesn't position properly. I export the CC3 figure --it doesn't matter if it's male or female, but I import it to my modeling program and lock it from being moved, scaled, rotated or...More
When I hit the CC Setup plugin button in UE 4 the window that pops up to select Shader Type : Standard Shader, LW Shader, and HQ Shader, the window is only half size and not all the options are visible. A screen shot is provided to show the problem. The Ok and Cancel buttons are not visible...More
Hello, i just installed the lasted updates from character creator 3 and pipeline extension. But when push the button "InstaLOD" it says that i need to upgrade to Pipeline edition to access the features....More
When importing a model into the Unreal Engine 4, the HQ shader option is not visible unless I change my Windows scaling options on my computer to 100% (My original scaling is 150%) This seems to be an issue for 4k Monitors....More
I have made an image for you which completely explains what I mean. More of this type of morph is desirable. I think that this could be the focus of a content pack....More
When working with different characters, it's important to be able to make the best possible blend shapes for the different ones. Not being able to add or change the morph targets is a massive drawback....More
When importing clothing to CC3 from Daz, the main current issue is buttons being added as accessories, instead of being merged to the clothing. At the moment I either need to manually merge them in 3DS Max, or just delete them all together, as it's too much of a problem to work with separate...More
Same thing still occurring its slowing down my project and newly the morphs don't show up in ue4 no more. https://forum.reallusion.com/423164/Update-issues...More