115 issues found

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More

0

Votes
Not a Bug
Greetings....
I have discovered that, under certain conditions the iRay plugin renders (or 'shows') the 'scalp' of an Avarar - when it *should* be hidden beneath the hair.
● To view a picture of the exact render problem, please see here;...More
  •  0
  •  1171
Submitted by sonic7

1

Votes
Assigned
When importing a model into the Unreal Engine 4, the HQ shader option is not visible unless I change my Windows scaling options on my computer to 100% (My original scaling is 150%)
This seems to be an issue for 4k Monitors....More
  •  4
  •  1169
Submitted by JoshA3D

1

Votes
Active
I think it would be great if Character Creator 3 (or future version) could implement a particle hair system similar to Blender's, with full features for styling (combs, length adjustments, add/cut hair) and utilize physics to make such hair work and look good. I know there are certainly...More
  •  5
  •  1154
Submitted by martok2112

0

Votes
Released
I am working on a character based on Ayaka. I converted it to CC3 and then Game Base. All was working fine until I tried to apply the Game Eyes. Applying Game Teeth worked fine, but when applying Game Eyes, both eyes suddenly get jumbled up in the left eye socket. See attached image for what...More
  •  1
  •  1135
Submitted by Magique

0

Votes
Assigned
After following the steps below, I get a visual bug, where all the "smooth tesselation" polygons will always be displayed, even though it is disabled. It is not actually smoothing the mesh. There is no way to fix this visual bug even when reloading CC. It seems that it is only a visual bug...More
  •  0
  •  1132
Submitted by Veganism

0

Votes
Closed
when selecting a character in the view port to modify, the yellow overlay flickers. When I turn on edit mesh the wire-frame frame mesh flickers so much it is impossible to do anything. My graphics card is GTX 1060 with latest drivers and 6 GB of ram. Previous versions of character creator did...More
  •  2
  •  1129
Submitted by ej_wolff

0

Votes
Not a Bug
Hi There,
I just bought the CC Essential Skin and Morph Pack, Started a New project and chose the Athletic male as the avatar.Under Modify window, went to appearance Tab and tried to Click on Activate Appearance Editor, but it is greyed out and I can open it.
Been searching the web, your...More
  •  1
  •  1125
Submitted by Jeasy

0

Votes
Not a Bug
The exported CC3.02 character feets are misplaced, after import to UE 4.20.3.
Example: See attached image TaskForce_C
General: To setup CC3 imports in UE, basically set retargeting options inside the Skeleton Tree for the following bones, per...More
  •  1
  •  1124
Submitted by unit23

0

Votes
Closed
Im still having this same issue i tried what was suggested but it didnt work, won't let me reply to original post. https://www.reallusion.com/FeedBackTracker/Issue/Daz3D-hair-imports...More
  •  5
  •  1110
Submitted by edorseey03
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