1077 issues found

1

Votes
Not Reproducible
Upon opening CC3, all I see is a white blank screen where there should be a view of the model. When I try to load an avatar, I get error(s) about loading the file(s).
I worked with your support people and have all of the latest drivers for my audio, video, and am up to date with Microsoft...More
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Bug
Submitted by rcallicotte

0

Votes
Assigned
Steps to reproduce issue:
1- Open a fresh character creator 3 project
2- Double click the 4K_CC3_Base_Female from the High Resolution of Essential skin and click Apply...More
  •  0
  •  1225
Submitted by trafalgamer

0

Votes
Active
Please consider to add Maya like navigation option into your products preferences. People would immediately feel like at home and will use them more excessively.
I've just bought CC3 and suffer from not having this and every new people would.
Thank you...More
  •  0
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Submitted by banjavor

0

Votes
Released
I haven't figured out how to add comments in this forum for already existing issues to track them, so I am repeating the issue...
Any fbx import from 3dxchange, Iclone, or CC3 to Maya 2020.1 will crash horribly. You've mentioned in another post you'll fix it. I've just bought
CC3 pipeline...More
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Submitted by banjavor

2

Votes
Not Reproducible
Steps: export any character - even the default one (FBX clothed character) with InstaLOD "remesher" or "Merge Materials" option checked, I get an error - "process polygon reduction failed, please try again". Exporting the same character without the above options checked works fine (no error...More
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Submitted by jehad_101778

0

Votes
Not a Bug
Using the default settings for UE4 mesh exports I'm getting incorrect results. Character mesh does not line up with skeleton. The process was working fine until I tried using the InstaLOD for the first time. Default pose applied to character upon export.
Using the trial version....More
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Submitted by micahpharoh

1

Votes
Active
Hi, As titled. Mirror copy only works for character mesh. If editing other type of meshes, it would prove to be helpful for conforming to the shape of the character....More
  •  0
  •  1029
Submitted by Procrastinator

0

Votes
Not a Bug
Hello, I have a problem of importing the Genesis 3 figures in CC3. The pupil appears separated from the cornea, and that takes away the character's realism. I have many Genesis 3 figures that I bought for my project and I would like to use them in Iclone. But I need to solve this problem first...More
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Submitted by Veneris

0

Votes
Not a Bug
I have the trial pipeline. It said I get 10 exports but now I can't save or export. It says this function is not available under the trial. It was a few days ago and the 30 days has not even close to expired. What gives?...More
  •  3
  •  1683
Submitted by slade636

0

Votes
Active
The Character creation tool icon is giant in the toolbar, rarely used by myself, and knocks important debug information off the toolbar to the right and puts that into a drop down. Since your tool is accessible elsewhere please don't do this....More
  •  0
  •  797
Submitted by james.scarafone