1077 issues found

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The developer Alley has a couple of postings for Men's PBR Suits and a Toon one. When I use these, I always have to screw with the mesh because whoever did them put 4 buttons on the suitcoats. Nobody has 4 buttons on their suitcoats. Alley says she didn't make the mesh. I want to contact whoever...More
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Submitted by m.hawkins

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It would help immensely if we could check out the Viseme to an audio clip in CC thereby adjusting the jaw, teeth, lips etc 'on the fly'before getting to iClone...More
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Submitted by Palmamultimedia

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I understand this could be accomplished when using the Goz feature and probably exporting to Obj but this should be built into the Edit pose UI so it doesn't break the workflow..ie stop posing, Goz, send back or export to obj & import as morph etc....More
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Submitted by Ascensi

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Released
Open base mesh project.
(At this point export to Zbrush works fine.)
Navigate to the Actor Project Templets then select and apply Head Morph...More
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Submitted by kidmackenzie

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Not Reproducible
Hi I've got several types of characters that use displacement in different ways. Currently CC3 topology is not compatible with displacement - there are holes that are created while I paint in 3rd party programs. I know the issue looks like it might be resolved in your next gen character base...More
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Submitted by Ascensi

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Manual options to change the outcome of the uv merge. Some priority or multiplier value would do.
There needs to be any way to manually set the maximum size, an object/type can take in the final UV map.
Right now i am trying to export a female character, where the hair and eye UV takes up...More
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Submitted by smileyep1

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Not a Bug
***Your recommended solution does not work, see attached images, the problem is with the Genesis 3 figures, not Genesis 8. Please use Genesis 3.***
Hello, I have a problem of importing the Genesis 3 figures in CC3. The pupil appears separated from the cornea, and that takes away the character...More
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Submitted by Veneris

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It would be very useful to have a transform tool appear at the location of a bodypart once clicked to adjust the size and position -probably a lot quicker than guessing a body part to adjust but the tool should also have an option to switch on/off bodypart highlighting....More
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Submitted by Ascensi

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I've asked this during a webinar headshot plugin, I believe it was before it was officially released - if it could capture animals - at least for ones that have similarities eyes, nose/nostrils, lips etc
I hope you can make some adjustments/AI training ASAP so animals could be added. Dogs...More
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Submitted by Ascensi

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Hello dear Reallusion
I just saw an amazing feature to create 3d hair-cards from a photo and I believe it would make your headshot really the best.
please consider adding that to your pipeline. I will put the link below for you....More
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Submitted by fvardin122