Hey folks, I'm running into a few problems using CC3 in Unreal Engine for virtual reality. If I try to use high quality shaders, I get Riddick eyes, as in the first image below, and translucent clothing....More
I'm having an issue where my CC3 can save a character file only once. If I create a character and save it, it's ok, but if I close CC3, open the character file, and attempt to save that file, no changes will be made to the file. If I try to force CC3 to write to a new file with "save as.."...More
Daz Genesis 8 female figure Marnie HD exported from CC 3 has hair visibility issues in Unreal Engine 4 after import. Steps to reproduce the issue: 1. Open MarnieHDUnrealProj in Unreal Engine 4.26...More
I believe this could be a known issue of the nvidia 3090 not working with IRAY. Please let me know how to fix this issue. I am using latest nvidia studio drivers....More
I propose a collection of base clothing templates with UVs. Each template should have preset morphs for lengthening, loosening, different wrinkle looks and styles. (Example) Workflow 1. (Collection menu) Add COLLAR SHIRT template to character,...More
Cannot export a character as an fbx from character creator 3. I have imported multiple objs as accessories, some of which I've transferred skin weights (tight clothing, shoes etc), others which I have kept as accesories (props, helmet etc), the latter of which I have changed the joint to attach...More
It would be great in the mesh editor, to be able to delete faces of clothing mesh. This way you could delete external pockets and straps. I purchased the Hansa jumpsuit from the marketplace. It has straps and a pocket on the shoulders and arm section that I was able to detach, but not delete...More