The program no longer runs. It complains that I don't have a DX11 compatible graphics card. I have a GeForce GTX 1060 card with 6GB and the program has always worked with this card before. However, I recently have attached a second monitor that is being driven by an Intel HD graphics Card....More
Steps to reproduce the issue: 1. follow the tutorial from the lower link to retopologizing a low poly mesh and creating a high poly mesh. Link: https://manual.reallusion.com/Character_Creator_3/ENU/3/Content/Character_Creator_3/3.3/09_Transformer/Importing-HD-DAZ-Characters.htm...More
I converted a CC3+ character to Game Base and a lot of body poly is hidden since he is wearing cloth. But the texture for the skins also covers the complete legs and arms and these basically get deleted. Is it possible to generate UV maps that only cover the poly that exist to get more texel...More
When exporting a CC3+ character, one can either choose between "Remesher" or "Merge Material". It would be very perfect for game optimization, if you could Merge Materials AND have LODs. Because when I pick "Merge Materials", no LODs get exported. But when pick "Remesher", I do get the LODs...More
Hello, thanks for the great software. My request: Please integrate presets for navigation in the viewport. I use Blender and usually change the navigation as it is in Blender....More
Please develope more realistic content. CC3 is amazing and I would like to use it for movie, street scenes, art works or realistic scenarios. But - only extreme clothes are available, no everyday looks. You need a different designer team...More