Hi I would like to ask for a feature that would be very helpful. In Unity I use the characters to work with AI, and something that would be VERY helpful for mem and I believe for every people who use the Characters for games and realtime 3D, would be to be able to export the preset emotions...More
See attached screenshot. CC3 crashed when I tried to set input image to none (ie I did not want to use a normal map) This has been happening regularly for the least week or so....More
CC3 crashes machine when using skin gen / appearance editor. Always get this in windows issue report: The computer has rebooted from a bugcheck. The bugcheck was: 0x00000116 (0xffff9189e1e2a010, 0xfffff80133a00a40, 0xffffffffc0000001, 0x0000000000000003). A dump was saved in: C:\WINDOWS\MEMORY...More
There is a problem when a character is exported as FBX and then imported into Unreal with animations. When I try to retarget the animations from the mannequin character to my character there is always sliding feet or hands (IK) and the issue is probably happening from the wrong size of CC character...More
''HEADSHOT SATURATION I hadn't seen this before, but I am also seeing (1) a discoloration between what seems to be the old CC3 head and the old CC3 neck, as there is difference in saturation. The head and neck are not handling color change in the same way....More
Reproduce: 01. Download the Auto Setup in the offered link. 02. With the project (C++ PROJECT) shut down, do the steps, moving the Content and the Plugin folders to my project folder....More
The characters do not import into Maya with the same appearance they export out of CC3. There needs to be some auto setup feature to load ALL types of UV Maps not just normal maps with the fbx...More
Hello! I ran in unreal and found strange problems. The character's mouth can move and the head can rotate, but there is no facial expression. The eyes rotate with the head, not according to the real eyes....More