64 issues found

0

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When create CC 2.01 crashed at 28% consistently. CC 2.0 has the same problem while CC 1.52 works fine.
Sample fbx file attached....More
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Bug
Submitted by quydoau

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When selecting a new head for a character in CC 2 there is a link to the installed Realistic Human 100 pack snown in the Content Manager, however it is not active.
The same link in iClone works as expected.
The attached images show the Content Manager in CC with the inactive link, the other...More
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Submitted by wires

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i have done some tutorial to make my own clothes, following the instructions in
the manual.
i have download the fbx templates from your homepage...More
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Submitted by patrickkorf

0

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Weight of the export equal in 256x256 or in 2048x2048 .......More
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Bug
Submitted by Pixtim

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After editing skirt to make it slightly shorter the skirt falls to pieces etc. in iclone....More
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Submitted by wjan

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When trying to distribute an item with versions for both classic and PBR systems, a buyer with 1.5 only will not be able to purchase. This necessitates making two packs instead of one across a whole product line. As a content creator, I would rather have one store item for any set, and the...More
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Submitted by eternityblue

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I can not shut the mouth of my avatar to edit the teeth in Character Creator - I found no one else in the forums or on the internet with this problem?
How do I shut their teeth?...More
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Submitted by lawlesstech

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I can't save a reworked default body as a morph target!
What happens is that the screen goes white and crashes!
Regards Bosse...More
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Submitted by Gorz

3

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Active
BUG: Whenever I load an old custom hair/beard/clothing/shoe item where the location of an image or video file has changed (for any reason, like maybe a duplicate back-up drive is now in use, or maybe I've cleaned up and re-organised my custom libraries), I get a warning that the texture files...More
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Submitted by Tarampa Studios

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I had made a pair of shoes and imported before 2.3 and it works. Since updating to to 2.3, whenever I try to load an FBX exported from Maya, even if I didn't add or change anything, the error states that mesh for body and tongue are bound to the wrong bones. I am following the tutorial for...More
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Submitted by Mindycen