The Intro to CTA Character Types video needs to be updated to include the G360 characters. Here is the link to the video: https://youtu.be/GPd2npberbw...More
It doesn't seem to happen every single time but frequently enough for it to be a nuisance. Sometimes - and I was unable to figure out what the scenario is - when you edit a character in the external editor the mask layer in PSD template for the eyes (Normal) turns off by itself for no apparent...More
I have created a character according to the tutorial Character Creation with the G3 Spine Template. Tested it in composer and it works. Going back to Back Stage the animation templates worked. I wanted to make an adjustment to the bone position of the character and went to Composer but the...More
I'm using t Affinity Photo to 'pipeline' to and from. I'm finding that when I do this , say to alter the colour of the 'hip clothes', when I save and go back into CA the hip has changed as expected but i've lost the eye and mouth sprites? The only change to the pipelined file in Affinity Photo...More
Add a front-facing G3 character to the scene, then, from the Content Manager, apply Animation -> Motion -> Human Basic Motion -> 02_Idle -> F_Normal. The character's left hand will begin to twitch and flop around....More
I bought Animator 4 Pipeline yesterday. When I try to play sound effects in the project phase I hear nothing. Fortunately, however, I can hear the sound effects in the video after it has been rendered. See the following example: https://www.youtube.com/watch?v=ZwCUiJI_B-g...More
dans la liste des RL_Bones et celle des RL_ Images ; je n'arrive pas a voir tous les objets ensemble (pinces, fil electrique ) sur CA4. voir les photos correspondantes. Avez vous une formation ?...More
There are 4 new tutorials on exporting mov files from CTA 4.5 but there are no tutorials on how to import mov files into CTA. I would like to see tutorials on how to import these files into CTA 4.5. The compositing page about CTA shows examples of this but I am unable to achieve it. https...More
When creating the various angles of a 360 degree head, changes made to one angle affects other angles (Including the middle angle) when it shouldn't right? (I was not using any mirror effects) Also the program crashes a lot, either during set up or when attempting to save the character. Here...More
I imported the character from Affinity Design as a psd file. While getting ready to make adjustments to the head turn in 360 Creator I found that the mesh over the mouth was folded over itself, causing a blurred distortion of the side of the mouth image. At first it isn't noticeable until...More