This is just a friendly suggestion. It would be really nice if CTA were able to simply paste images that are copied (Ctrl C) from another image program and then pasted (Ctrl V) directly onto the stage instead of having to go into "Props".You probably thought of this already.. Thank you...More
I've added some face puppet stuff to an animation, and now it crashes every time, at a particular keyframe. Attached the file that crashes. you can probably just play it. THis is on the demo. Crashlog is as follows:...More
When I attempt to edit ANY CHARACTER using 2D motion Key editor, and that character is either far back on the plane (see video) or in a negative zone close up on the plane, it does not allow movement for rigging. It does the same exact thing with a Reallusion G3 character or my own making...More
Hello. I have a trial version of cartoon Animator 4.11 and bought a pack called "Campus Heroes" the $69 one. I got the Installcontent.rlcontent file but everytime i double click it, it says 'Cannot find the program associated with the downloaded file(s). Please instal Cartoon Animator First...More
When I move back and forth between Cartoon Animator 4 and Photoshop it begins to deteriorate my characters. As you can see from the attachments unwanted lines begin to form around body and face. Facial features also begin to dull....More
1 - It would be great advantage if it would be possible to "import a image sequence", not only movies (as most animation programs do have this option - even Amiga in its golden years back in 1990) to CA4 to the background or to the image layer. If there would be more than one "image level"...More
Being colorblind, in CA4 and CTA3 it is hard to tell whether an option is selected or not; 3D Motion Angle Alignment; Loop; etc. I am currently working my way through the Crazytalk Animator 2 Training Video and notice that in CTA2 it is a lot easier to tell whether an option is selected or...More
Sometimes there is a need to bring the entire character forward or back (Z axis) or left or right (X) or up or down (Y) by a specific number of units. It is easy enough when the character is static but when there is a lot of Transform animation already in place it becomes a bit of a pain because...More