In CA4 all characters are by default shown facing left. If you flip your character to face in the opposite direction (facing right) you will discover that all bone and face related features become reversed. Left becomes right and right becomes left. E.g. if you are in 2D Motion Key Editor,...More
Usually, when you want your character to move from one pose to another, you need to set the starting key (say, at frame 50) and the end key (say, at frame 80). Normally, for a single swimming lane you would have to click "V" to set the first keyframe, then move to the end frame and move your...More
When you need to modify a template animation, e.g. a cat sitting down, Remove Motion feature seems like a great idea. Problem is, removing it one by one the way it is today is a very tedious and obscure process. Obscure because 1) you are not always clear which part of the animation you need...More
Export/render to gif (animation is only seconds long) Using a Garry Pye clown character and Stanley Hsu robot animation with Anton Bakhmat scene. No other characters, animations etc. Some levels changed in character as motion hides them....More
I'd like to see an option whereby you can create a spline with nodes you click to add that changes a prop's scale. You would attach the prop to the spline and the object slides along it taking on the shape of the spline and the scale values of each added node....More
Maybe I messed it up but I feel that the extended clip setting under the motion clips should be turned on as the default setting. I have been trying to figure why the tutorials have a face clip 15 or 20 frames long and mine was only 5 untill I turned on the extended clip and now everything...More
This is a minor gripe but annoying enough. To reproduce: open CA4 and a new project. Let's say you want to access your Custom actors. So you go to Content Manager, where Template tab is selected by default. You pick Custom tab (on top) and then you click Actor tab on the left. You would expect...More
I'm new to the 2D animation side or things but not to graphic design and 3D animation with Rendering and when using Cartoon Animator 4 working with any level of photo realism I really miss having the ability to light the scene -non destructively. *Because it's a mask, you should be able to...More
why the body puppet button doesn't work. the program crashes every time we press a button Also, I noticed the issue with 3d Motion Key Editor. if you try to change motion using 3 d Motion Key Editor, it completely changes the character parts of body....More
I'd like to have the ability to merge the cartooning or other Cartoon animator content to merge with real film. I understand the program would have to interpret the camera differently because it's 2D. So I'm thinking the imported camera's keyframes and lens settings change the rotations...More