I am testing out this dog head but I need help figuring out how to change the bone points on different head angles other than the front,I can use the Bone Editor to adjust the points only in the front view. I can send the project file Thanks Tim...More
lips editor can only auto-apply 9 sprites and set these 9 sprites into 16 lips in the lips editor. Certain sounds like R and M cannot be made, so the lip sync doesn't look at all realistic. Please allow the ability to auto-apply ALL 16 mouth sprites to each of the 16 lips in the lips editor...More
AM ON YOUR TRIAL PRODUCT AND HAVE BEEN DEBATING ON WETHER TO BUY OR NOT, STILL HAVE 14 DAYS TO GO. AM ANNOYING POP-UP HAS STARTED APPEARING THAT IS PREVENTING USE. IT KEEPS PROMPTING ME TO BUY THE PRODUCT. THIS HAS MADE MY TRIAL EXPERIENCE EXTREMELY BITTER AND IS DISCOURAGING ME FROM INVESTING...More
Would it be possible to have a SAVE button as well as a SAVE AS button, and also could we have an autosave feature which we can switch on or off from preferences. I am making these suggestions as I am having multiple crashes with one particular animation I am creating and I keep having to...More
Not really an urgent bug but something I stumbled across that's curious. I was trying out face puppeting on the front facing Red_F G3+360 head character. I'm not a huge fan of the design of the character's nose sprite so I turned it off by switching the sprite to an empty spot in the sprite...More
I've added some face puppet stuff to an animation, and now it crashes every time, at a particular keyframe. Attached the file that crashes. you can probably just play it. THis is on the demo. Crashlog is as follows:...More
Face mask is setup in photoshop file correctly. The mask works for everything unless you have other objects that are not using CTA4s mask button for the face, where the objects are contained withint the mask, but appear again in other face objects outside the mask (see video). Any objects...More