Face sprite turned off, then magically reappears when face puppeting.
Not really an urgent bug but something I stumbled across that's curious. I was trying out face puppeting on the front facing Red_F G3+360 head character. I'm not a huge fan of the design of the character's nose sprite so I turned it off by switching the sprite to an empty spot in the sprite editor window.
Then, when I went to preview face puppeting the character's nose reappears and disappears when I stop.
However when I record face puppeting the nose is permanently back and I have to turn it off again.
Anyhow I've attached a video (zip file containing a wmv file - no audio) showing the whole process. As I said, it's not a big issue but maybe is something that shouldn't happen.