Issue 8625
Why Tear-Line is excluded from Iray materials and render?
I am not sure about the reason behind Tear-Line exclusion from Iray.
It is simply becomes invisible while rendering with Iray.
Not only that. I believe you guys should work out a better Iray shader for eyes, which is quite underdeveloped compare to real-time DHS.
And while we talk about Iray shaders, the default skin shader requires some overhaul.
Particularly Roughness and skin saturation.
While I understand it might be hard to reproduce eyes refraction and "lens" effect in Iray (similarly to DHS) for eyes, please spend some time doing side by side compassion between real-time and Iray and update skin and eyes shaders.
I have this Camila render with added custom tear-line mesh (I could not make it follow the eyes animation though) and customized head and eyes shaders. I have also worked out eyes texture to make it look more natural. I am sure it is possible to create and maybe even sell a special eyes texture set specifically for rendering with Iray.
Submitted by4u2ges
Jun 17, 2022