Hi Joanne, I don't think Data Juggler meant that. It's just if you change Preset and it starts playing from the beginning, you either have to stop it and type the frame number to get to the original key, OR wait some minutes until it plays out. But in any case, I can provide a project, although I do not think it is necessary. My current project plays @ 0.2 FPS (it is extremely heavy). So I do NOT use play button at all, because it does not make sense - you cannot evaluate anything at this FPS. When I need to test, I render small chunks to see the outcome. But then when I change preset type, it start playing and it is painfully slow and I have to stop it, wait some time until it finally stops, then get back to the original frame. This is waste of time. Bottom line is, that I do not complain that the project is slow. But rather, when I have such a project, I do NOT want it to play at all when Preset is changed. Thank you.
Hi Joanne, I cannot share here privately. Please see my PM at the forum. Thanks
Sorry to reply late, I got your point and we will discuss the options you mentioned, but we still want to get your heavy project for testing to help iClone improve some performance. It would be appreciated if you can provide it, thank you. Joanne
Hi All, Could you provide these projects that you mentioned "type in the keyframe number, and need to wait several minutes" in private post? Dev. team wants to figure out the root cause on performance first. Thank you, Joanne
I added my vote out of solidarity (as we now have twenty votes). I didn't remember commenting on it.
Don't tell Walvince, this feature is soooo annoying while working with a heavy project and trying to synchronize things while frequently changing transition type. RL MUST make this optional! PLEASE...
Wow, this has been submitted almost 2 years ago ?? I wanted to suggest the same thing, it is extremely annoying indeed, especially when the project is a little bit heavy and that stopping the playback is super laggy.