Transfer BONES of Iclone Horse to other mesh not working
I need some help to find a Tutorial . I Exported the Iclone Horse and used Bones in a one of my Animal creations. But somehow when I try to configure it in 3dXchange , I can't seem to get the bone config correct so that Animation Motions WORK.
It sounds like you were trying to make your horse a non standard human character in 3DXchange. If that's the case you'd have to have your horse in a t-pose. Normally there is no bone config to do in 3DXchange just importing a non human character.
Feedback Tracker Admin
Hi guyoo,
Can you capture a screen video about this issue, put it on the YouTube, and add the link in your next comment?
Molly
Reallusion
lianchiu
could you record your workflow you can show in private comment
1
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