Votes
0
Product:
Character Creator 4
Version:
4.21
Status:
Not a Bug
Issue 9387
Skin weights are bugged since 4.2 update
Since I updated to 4.2 the clothing skin weights seem to be bugged.
The default shape of the clothing is always in A-Pose (not the ones that are available to use as poses but that weird one that has the legs close to each other, which is used with GO-Z).
So when I try to paint weight, the clothing vertices move to try to return to this strange A-Pose.
This is specifically problematic when I try to put 100% weights to clothing objects that need to remain rigid such as pouches, scabbards, hard surface clothing details and other stuff, which move and changing position when I apply 1 weight to them for their corresponding bones.
I spoke with Rampa in support and made a few videos to demonstrate this issue which I'm attaching links to below:
https://www.dropbox.com/s/jmsp8uy36sscz96/2023-03-14%2010-03-34.mkv?dl=0
https://www.dropbox.com/s/ni7kpb7v93m6aut/2023-03-16%2010-15-56.mkv?dl=0
This is me demonstrating the issue with default CC assets:
https://www.dropbox.com/s/x2bsw3zbb9n917f/2023-03-20%2010-51-04.mkv?dl=0

And this is an older character made and skinned before the update that behaves as it used to and as it should:
https://www.dropbox.com/s/zikijeg7ov6vltw/2023-03-16%2011-16-39.mkv?dl=0

Any solutions that were offered by support did not solve my issue so that is why I'm submitting the feedback here.
Hope this gets fixed soon as it completely destroys my workflow for creating customs clothing.
Many thanks.
OS: Windows 11
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Submitted bymeletis3d Mar 20, 2023
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COMMENTS (8)
Feedback Tracker Admin Jul 13, 2023
Hi  meletis3d

Thanks for your Feedback,
Based on the following video content, can you provide your Project, including the characters and clothes used, so we can replicate this issue

https://www.dropbox.com/s/zikijeg7ov6vltw/2023-03-16%2011-16 -39.mkv?dl=0

You can use cloud services such as Google Drive to make the files available to us and put the link in your comment. 
And, You can use Private Comment if you want to keep it private.
Thank you for your help.

Calvin
Reallusion.
a.vvrobel Jun 7, 2023
I can also confirm that this problem exist, and sadly, it's pretty much impossible to do skinning in CC at the moment :(
meletis3d May 5, 2023
Glad to see I’m not crazy and others are having issues. I have found a pretty nice workaround using the CC to Blender pluggin and doing all the weight painting in Blender instead. Much better control and the fact that everything works coming and going both ways is a big plus. Unfortunately if Import my blender file in CC and then want to make skinning edits, it’s still broken so I have to go back to the Blender file, edit and re-export.
Really hope they are working on the skinning tool in general cause it is really bad, even when it worked.
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