Problem using the Facial profile editor in combination with Go Z from zbrush 2023
Have been working in the facial expressions of an avatar using the facial profile editor and GoZ to generate them , but each time I send the character back from Zbrush to CC4 using the GoZ and update the Left eye of the character keeps shifting its position to the other side ,doing weird stuff like rotating like a mirror or getting its geometry all tangled.
Already tried deleting the GoZ cache , also tried sending it from the Facial profile editor as "relink" , or "create" both giving the same issue back. tried also parenting the eye to a bone and binding it but when doing the facial profile editor procedure it keeps shifting position even when in Zbrush it appears untouched.
Hi gerardo094,
Thanks for your feedback!
Does this issue occur in every avatar?
Please capture a screen video to reproduce this issue, and upload it to YouTube then attach the link in your next comment.
Thanks for your help!
Calvin
Reallusion
1
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