I keep getting the error that my polycount for my imported mesh is too high (above 600K) when it is clearly not. I have checked my polygon count in my 3D app, and it is well below 600K. I even reduced the polygon count by HALF just to be sure, and Accurig still thinks its above 600K. How can I import any mesh if it can't even properly detect the number of polygons?
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Allen
Reallusion
hiGOOGLE
same question. i have daz model. but dont import.i use default fbx or obj export.
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