Issue 2018
Please allow facial hair to follow viseme morphs.
I don't know if this has been discussed, but the inability to have mesh on the face conform to viseme morphs is a real drag. It even affects the Reallusion supplied hair when the forehead is furrowed. It is especially bad when you are using more extreme morphs. Facial hair like eyebrows, beards and moustaches are a big part of character design, and though there are some ways to work around this, they don't look so good, and definitely not realistic. It would be really nice to have the option of conforming mesh with viseme support inside CC. Please?
Submitted byeternityblue
Jan 11, 2017