Votes
0
Product:
Character Creator 4
Version:
4.0
Status:
Released in 4.01
Issue 8525
Missing morphs and animations when importing FBX to character or creature.
I exported a turkey from DAZ with morphs and animation. I used FBX. I imported as a creature. I can't find any morph sliders for the turkey. The animation was also missing. I had to import the FBX same file as an animation in order to get the animation to work.

I also tried to load a genesis 8.1 character as a humanoid. I used the Genesis8_Male_iCloneFaceKey.duf file. While it is not entirely compatible with 8.1 the animations show up in DAZ. But none of the animations were imported to CC4. I tested the same FBX file with 3dXchange 7 which was able to import the facial animations.
OS: Windows 10
  •  4
  •  892
Submitted byanimatedbeing
1
COMMENTS (4)
Feedback Tracker Admin
Hi animatedbeing,

Thanks for your feedback!
The animation needs to use Menu / File / Import / Import External Motion to bring it to your character.
The expression morph, please go to this path : C:\Program Files\Reallusion\Character Creator 4\Program\Assets\ExternalFiles\DazResource\FacialProfile\Genesis8_Male
There's a file calls "How to use Genesis8 duf file.txt", it'll show you how to export fbx, then you can use the feature inside CC4 / Facial Profile Editor to import morph with FBX File.
Here's my result.

Calvin
Reallusion.
Attachment:
  • Daz_Expression.jpg
Rocketlazor
Same problem here I think, DAZ characters that work fine in Iclone7, fail to import properly into CC4/Iclone8. When I use the new import feature I don't get any facial animation at all. When I first import into 3dxchange facial animation works, and when I go from 3dxchange to Iclone7, everything works as expected.

But when I go from 3dxchange to Iclone8, or CC4, only some of the facial animations work, the Jaw movement always ends up missing, no matter what I do.
4u2ges
Yes, I can confirm. I attempted to import a DAZ Orc. It came in with eyes improperly shaded and no morphs.
Attempt to load blendshapes from FBX failed (see first screenshot).

Same FBX loads with a couple of clicks into 3DXchange with all morphs intact and eyes properly shaded (second screenshot).
Attachment:
  • Untitled-2.jpg
  • Untitled-3.jpg
animatedbeing
I've attached some screen shots from DAZ, CC4 and 3Dxchange 7
Attachment:
  • Screenshot 2022-05-23 083637.png
  • Screenshot 2022-05-23 083650.png
  • Screenshot 2022-05-23 084019.png
  • Screenshot 2022-05-23 084125.png
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