Votes
0
Product:
Character Creator 4
Version:
4.5
Status:
Active
Issue 11540
Material Merge of a selection
Is there a way to use the merge material UV funktion on a selection of the CC_Base_Body ?
the CC_Base_body is assembled from head,body,leg,arm,nails,eyelashes
i only could merge all this components at once , wich lead to having a tiny head/ body parts on the UV surrounded by big nails and eyelashes.
I would like to be able to merge leg,body,arms,nails to 1 texture , and keep the head as a seperate texture.

in that matters kinda same applies for the hair , i would like to have Hair_base,Bun,Real_Hair,Bang and preferable the brows and eyelashes also (that are part of the Base_body) merged in 1 single material
- tryd UV merge the hair parts but this spreads out evry single hair UVshell individually , would be nice if it keeps the existing overlapping UV layout , but have all of the hairlayouts in 1 texture
OS: Windows 11
Attachment:
  • merge.png
  •  0
  •  31
Submitted bymalin.sweers
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