I made character in CC4, exported to Unreal 5 (working on both versions 5.3 and 5.4). I want to connect face meshes to Live Link, but I can't find good solution how to make blueprint for animation controlled by Live Link. I saw on internet that for CC3 (i guess) there is a couple of files with blueprint, (f.e. RL_LLF_AnimBP_Sample file) but when I import them into the project folder, nothing happens, I can't see them in Unreal.
Maybe You can help me find solution how to make this working.
Hi,
Do you want to control the character's expressions in Unreal Engine using LiveLink? If so, you can follow this video. If not, please describe your requirements clearly or attach your video, so we can respond to you accurately. Thank you.
https://youtu.be/OOJaIz3CUi8?si=raRIJqwiuWEa6vY-
Soya
Reallusion
1
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