Iclone really needs to be able to do Stereoscopic (Top/bottom) 360
To really enhance the VR effect of iclone 360 you need to be able to do steroscopic displays. Iclone 6 already does Top /botton stereoscopic video just not for 360. Admitedly doing it for 360 is very different that just straight video, but I know other rendering environments do it (unreal) so it should be doable