Issue 9188
I need to find out why I'm getting blocky shadows on one particular character
The character renders with perfectly fine shadows on the card, but sometimes not in Iray. I think he may render better when he's not being hit with direct light. I notice he fine in her shade, but the back of his head, which isn't, has an ultra-hard shadow. In other images, note that his head has no gradation, almost as if it's solarized. Nothing else in the scene has hard shadows, and this happened in iClone 7 as well.
Also, the normal problem on her face and neck should be automatically fixed by now. I shouldn't have to worry about close-up producing cracks. If cracks don't show up in a bust, why are they sudden'y showing up in closeups. I don't think this was a thing last year.
Here's where I originally brought it up, using iClone 7
https://forum.reallusion.com/507545/Example-of-recent-low-poly-render#
Attachment:
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Arguement_RGB_00715.jpg
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Arguement_RGB_00951.jpg
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Arguement_RGB_01075.jpg
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Arguement_RGB_01907.jpg
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Arguement_RGB_02174.jpg
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Arguement_RGB_02229.jpg
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Mourning the urn_RGB_00004.jpg
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At the shield_RGB_00645.png
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shuttle bay step out_RGB_00203.png
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shuttle bay step out_RGB_00228.png
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shuttle bay step out_RGB_00447.png
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shuttle bay step out_RGB_00727.png
Submitted byJeffster The Mighty
Dec 26, 2022