Issue 10867
Expression Wrinkles don't anti-alias, or look grainy at distance
I've noticed that when Expression Wrinkles is turned on, characters' faces look extra grainy/noise when I'm moving around in the viewport in CC4. It's a bit subtle, so it's hard to show extremely clearly. But here's a video where I'm toggling Expression Wrinkles. You can see how grainy it looks when wrinkles are enabled.
https://youtu.be/RUax2g_q7CsThe issue isn't that the wrinkle textures themselves are grainy/noisy. If I'm zoomed all the way in on the character's face, there's no grain/noise when enabling wrinkles. But the further out you zoom, the more you'll notice the grain/noise on the character's face. It seems that the wrinkles aren't being anti-aliased, or processed, in the same way as the rest of the character textures.
Submitted bydan.goyette
Oct 30, 2023