Issue 11151
Exporting a character from CC4 as FBX and then reimporting into CC4 causes iClone eye-tracking to break
CC version 4.4.2509.1
iClone version 8.4.2505.1
(Note: This problem was not present in earlier versions of CC/iClone)
To reproduce:
Export a character from CC to FBX via the file menu (use blender preset, mesh only).
Immediately re-import the FBX back into CC as "CC Avatar".
Save character to the Asset Browser.
Bring character into iClone via Asset Browser.
Set character's "Look at" to a target like a sphere or something.
Character's eye-tracking does not work. Head may or may not track object but eyes do not follow target object.
Submitted bybarca-8
Feb 8, 2024