Export to FBX creates texture files with bad paths
Repro steps: 1) Create a character from one of the high quality cc3+ characters, e.g. CC4Camila 2) Add clothes, hair, eyebrows, wrinkles, etc. 3) Export the character to fbx 4) Open the .json file that is created in a text editor (example json file is attached) 5) Search for "png_" 6) You will find *several* strange texture filenames, for example, this is the HDRP node of the Std_Eyelash material!
Note that this texture is NOT related to the Std_Skin_Head material as the path would suggest.
Expected Behavior: - Texture filenames should be related to the materials in which they are used - ".png_" extension should not be embedded in the filename - Textures should be stored in correct texture directories - For example, the above path should be:
More information: - I've created 35 characters and exported them. This results in 395 bad texture files. The list is enclosed in the attachment along with a sample json file.