Issue 8480
Export animated Props in .FBX doesn't export the animation.
Even the simplest kind of animation for a Prop is not exported in .FBX. To reproduce it:
- Start a new Project
- Create a Box
- Move the Box later on the Timeline
- File -> Export -> Export .FBX, with range set to "All"
- Import the file in 3DS Max, the Box is there, with no animation. The timeline is filled with keyframes, it's just they are all 0, position and rotation in all axes.
Exporting an animated character with some motion clips applied to it works so, it seem only an issue with animated Props. Tried both "All" or with an actual range, no difference. Tried exporting with different frame rates, same problem. The same procedure works perfectly fine in IC7.
The only thing that seems to work to export a Prop in Max, is to use Alembic, that keeps the animation.
Submitted byvirtuali
May 17, 2022