Issue 7237
EditorActiveCamera disappears after transferring character again
Step to reproduce:
1. Create scene with a character
2. Add camera and attach camera to the character
3. Send it to Unreal (works fine)
4. Send character to CC3
5. Detach camera because otherwise iClone will crash
6. Send character back to iClone
7. Attach camera again
8. Send updated character to Unreal
--> No more EditorActiveCamera
Deleting all the folders in RLContent helps. It's possible to transfer again and EditorActiveCamera reappears.
Probably not all folders need to be removed, but I didn't experiment with that.
Submitted byalexis.kyaw
Sep 8, 2020