no i meant the normals of the faces of the mesh, not the texture if you model a mesh and edit the normals facing in a specific way, they came correct only when i imported through 3dxchange. not when i dragged the fbx into iclone's viewport
Good news.Thank you for telling me. Molly Reallusion
here i was intented to do the right one but before, the normals on iclone was importing as it is on the left one not as the right one although now in 7.91 that i tried it again it imported correct i had the issue in 7.9 so you probably fixed it already
Hi ahingel, Can you provide the FBX file to help us identify the problem?Or can you tell me the specific way what you edit the normals facing? Molly Reallusion
Hi ahingel, Can you provide the FBX file to us? Molly Reallusion
Hi ahingel, Did you mean that the custom normal is Bump channle texture?If Yes,I can import it to iClone. Molly Reallusion