It is extremely tedious to export and import every character in Unreal Engine. I wish we could simply select a bunch of face morphs that we can export with a model and then we could simply randomize or set the mix of morphs for minor characters in the game engine so that we do not have to export and also import so many characters.
Yeah, I got duped into thinking this was a good game pipeline, the complete lack of body morphs being exported is a no no, and considering the only feedback we get from these guys is "We have no plans to add it" I'll be pointing my buddies elsewhere for their character creation needs.
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