A Way To Turn the Body to the Side Similar to a 360 Head
Having the ability to turn the body slightly would greatly enhance the fluidity and lifelike appearance of animations, even if it doesn't match the range of a 360 head. It is a welcomed option to have at the very least.
This would work well also with an optional checkbox for TWEENING between each pose for VECTOR only characters. So you could have FRONT, and then tween transition to 45, 90, back 45, back, and simply moroph where needed for the tween, giving you more options to make your characters look like they are truly 360.
exosthetik
HOW is this not already included? I really don't get it...
someone said: "How often do you need to show your characters back?" - kind a dumb question to ask someone concerned with motion. So often..
r78zj99
hi boxels
that's is a great idea
I am also working round this as well
with the likes never seen before almost there
from Alan
boxels
to maybe have it match the hip bone, an option to have poses: front, 45, 80, back, back 45 as a checkbox or radio button, so one character has all those options, rather than 6 separate characters.
1
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?