1. Open the Preference Menu |
Make sure that Pixel Shader is selected and GlowMap is checked. |
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4. |
Choose the area that you want it to be flashing |
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6. Make another Glow texture |
(Black area won't light up. You can draw any color you want in other areas.) |
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8. |
Save the final version file to the location below |
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Open Light.ini, and change the parameters to become the same as the picture in the right, and then save it |
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12. |
Drag the Strength to the brightness that you need |
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2. |
Load the iprop file that you want it to be flashing from the Content Manager |
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3. Click on the Pickbutton |
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5. Clcik on Diffuse and then click Launch |
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7. Make 5 different styles |
Line them up and save as a new texture Light.jpg |
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9. |
Copy the already existed Animated.ini, and save the file name to Light.ini (Must be the same as the picture file name.) |
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11. |
Go back to iClone3, and double click on Glow. Load Light.jpg |
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13. Play to see the effect |
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If it's what you want. Add it in Content Manager and it will be saved |
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