With the depth cam and heat sensors, your body movements will automatically be recognized and tracked by the system without the need of additional 3D markers or sensor suits. The iClone Mocap System will quickly re-target your body when you or another person walks infront of the camera.
Now during body movement, your actions will trigger flowing hair and skirt segments on your character to create authentic-looking results. You can also make virtual characters hold and manipulate accessories like swinging a sword or a bag during performances.
Besides working with virtual characters, you may also set up virtual scenes for characters to perfom in. Amazingly, you may even manipulate these characters to touch and interact with smart iprops that react automatically. If your props are set with physical attributes, then you may create collison effects with sound and visuals that respond when touched or pushed in real-time.
iClone5 allows you to control different shapes and character styles live, so that you can enjoy performing like a monster, cartoon, comic or robot character. You may optionally capture partial body parts and mix them in with other motion data for unique actor performances.
The best part of iClone 6 motion capture is that you may also adjust and refine your motions once you have finished capturing them. The enhanced HIK (human inverse kinematics) Motion Editor can help you adjust captured motions naturally by layering existing motions on top of each other.
You may also attach special particle effects to characters. Create your own super heroes with unique abilities, or bring in customized wizards with enchanting spells that follow your mocap movements. Particle effects come in 3 dimensions so you can create beautiful, artistic renders from any angle.
Create your own unique character
Animate using Kinect Motion Capture with the help of iClone 6
Render live animation result in iClone 6
Export to other 3D programs and game platforms such as Unity 3D with 3DXchange Pipeline
Create your own unique character
Animate using Kinect Motion Capture with the help of iClone 6
Render live animation result in iClone 6
Export to other 3D programs and game platforms such as Unity 3D with 3DXchange Pipeline