If you are unable to see this page, Click Here

Dear user,

We are happy to announce that Reallusion will have an iClone5 webinar. iClone's Animation Pipeline utilizes intuitive facial and body animation tools that help you to quickly create professional-grade motions for use with your in-game characters. This webinar will focus on using a variety of motion tools within iClone to create custom facial and body animations, then export both animations complete with the character model into Unity 4 for use with the Mecanim animation system.

Trainer:
Kai DeNeve

iClone5 Webinar

  1. Date: Wednesday, 11 June, 2014
  2. Time: 17:00 ~ 18:00 PDT
  3. US Time (EDT) : Wednesday, 11 June 2014, 20:00
    UK Time (London) : Thursday, 12 June 2014, 01:00
    AU Time (Sydney): Thursday, 12 June 2014, 10:00

    Click to check your local time

  4. Host: Kai DeNeve
  5. Agenda:
    • What are the benefits of iClone to game design students?
    • Exploring iClone's selection of comprehensive body motion tools
    • Create a professional-grade animation from scratch for use in your next assignment
    • Using facial lip-sync and real-time puppet control to create detailed facial animation
    • Importing complete body and facial animations into Unity from iClone
    • Applying iClone animations to in-game characters in the Unity game engine
    • Q&A

We will provide a FREE training DVD (download version) of iClone to attendees fill out the survey form after the webinar ends. Hope you can join this webinar to learn more about iClone for Previz.

Best Regards,
The Reallusion Team

Be the first to know our latest product news, and enjoy amazing discounts only for you!   Subscribe to the Reallusion Channel and get the newest videos immediately!
Copyright © 2014 Reallusion Inc. All rights reserved