DEMO VIDEO

DEMO VIDEO

The Mocap Plug-in for Kinect is the must-have tool that turns iClone6 into a complete mocap studio solution. With this Kinect motion capturing tool, now you can use your own body to control virtual actors, in real-time, with motion smoothing optimizations. Lightspeed your animations and create authentic motions without having to rent an entire mocap studio or even wear a markered jump suit! (plug-in only works with iClone6 PRO edition)

NEW FEATURE

mocap new feature

Additional trackable skeleton joints that enhances neck up/down, upper torso and wrist rotation and squash movement

mocap new feature

Improved 3D visualization for better floor and feet contact, including the ability to save floor calibration

mocap new feature

Now compatible with Kinect for Xbox One, which is equipped with a brand new 1080P camera and new TOF (time of flight) sensor that offers unparallel tracking accuracy

Floor Detection & Alignment

With the help of Kinect’s auto motor adjustment and floor alignment functions, your feet movement will be better aligned with the virtual floor, preventing unnatural floating foot movement.

Floor Detection
Floor Detection

Near Mode & Wider angle lens

Now you can capture your motion closer to the camera even when sitting in front of the desk. We’ve updated the Mocap plug-in with Kinect for Windows 1.2, and thanks to the near mode, your motion data can be captured as close as 50cm to the sensor with full accuracy and precision...

Near Mode

Chest Turn, Head/Neck Rotation

We've added the option of head rotation tracking, which can capture rotation around the x-axis and z-axis. This means you can now make your character nod with agreement, turn its head, or look from the left to the right.

Chest Turn

Half-body Capture & Mask

You are now able to choose “full-body” or “upper body” to perform half-body capture while in a seated position. On the other hand, you can also mask out specific body parts to combine with existing motion, or add knee rotation constraint for a more stable capture.

Half-body Capture

Head & Wrist Movement

The Kinect SDK allows end point motion capture, which means your head or wrist movements can be recognized for more natural animation.

Head & Wrist Movement

Remote Body Commands

No need to walk back to your computer to start or stop recording. Now you can use simple gestures to send commands to the mocap device.

Remote Body Commands

Mirror Capture

Check on the “mirror” option to flip your character’s movement from one side to the other.

Mirror Capture

Motion Smoother

Remove annoying minor motion jitter with the new enhanced motion smoother.

Motion Smoother
Mirror Capture