Physically-based ray-trace rendering can give a 3D scene photo-realistic quality, however the material setup for
real-time engines and ray-traced renderers are vastly different. To streamline this unique workflow, Reallusion
provides automatic shader mapping between iClone and Indigo. A simple one-click render will automatically convert
shader information and provide accurate shader interpretation to your final render. Your iClone characters, props,
and scenes will look completely different from before!