We will take a Prop as example to describe the method of modifying texture settings of the seven channels.
Pick the prop in the project.
Generally, iClone goes to the Set/Props/Modify page automatically. In the Texture Settings section, select one of the texture channels and click the Launch button to open the texture image with your predefined image editor.
You may set your favorite image editing software as the default texture editor in the Preference panel.
The Strength slider defines the display weight of the channel as it is mapped to the object.
Modify the image in the texture editor. Remember to Save the image after you finish adjusting the image.
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Before Editing |
After Editing |
Go back to iClone. The prop will update its texture automatically.
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